Universität Wien

040626 KU Game Theory (MA) (2020W)

4.00 ECTS (2.00 SWS), SPL 4 - Wirtschaftswissenschaften
Prüfungsimmanente Lehrveranstaltung

An/Abmeldung

Hinweis: Ihr Anmeldezeitpunkt innerhalb der Frist hat keine Auswirkungen auf die Platzvergabe (kein "first come, first served").

Details

max. 32 Teilnehmer*innen
Sprache: Deutsch

Lehrende

Termine (iCal) - nächster Termin ist mit N markiert

Vorbesprechung: 02.10.2020, 11:30 online per MS Teams (information on access will be provided)

  • Freitag 02.10. 11:30 - 13:00 Digital
  • Freitag 09.10. 11:30 - 13:00 Digital
  • Freitag 16.10. 11:30 - 13:00 Digital
  • Freitag 23.10. 11:30 - 13:00 Digital
  • Freitag 30.10. 11:30 - 13:00 Digital
  • Freitag 06.11. 11:30 - 13:00 Digital
  • Freitag 13.11. 11:30 - 13:00 Digital
  • Freitag 20.11. 11:30 - 13:00 Digital
  • Freitag 27.11. 11:30 - 13:00 Digital
  • Freitag 04.12. 11:30 - 13:00 Digital
  • Freitag 11.12. 11:30 - 13:00 Digital
  • Freitag 18.12. 11:30 - 13:00 Digital
  • Freitag 08.01. 11:30 - 13:00 Digital
  • Freitag 15.01. 11:30 - 13:00 Digital
  • Freitag 22.01. 11:30 - 13:00 Digital
  • Freitag 29.01. 11:30 - 13:00 Digital

Information

Ziele, Inhalte und Methode der Lehrveranstaltung

In this semester, the course will be held online, presumably via MS Teams.

The aim of the course is an introduction to classical and modern concepts of game theory, with a focus on economic applications. The content includes normal and extensive form of games, dominant strategies, Nash equilibrium, iterated games, evolution of cooperation, cooperative game theory, negotiations, mixed extension of games, as well as basic ideas of rational choice and bounded rationality theories. The presentation of theory alternates with the solution of illustrative exercises by the participants. At some points, experimental games are carried out to deepen the understanding of the concepts.

Art der Leistungskontrolle und erlaubte Hilfsmittel

Each week, the participants have the opportunity to submit solved exercises (handwritten and scanned or in any other electronic form). From these, some will be selected for online presentation to all participants during the time of the course, Friday 11:30 - 13:00. Each presentation counts as an activity point. An optional final test may be offered for those who want to extend their activity points.

Mindestanforderungen und Beurteilungsmaßstab

Three activity points during the semester are a minimum requirement. A scheme assigning points to grades will be announced.

Prüfungsstoff

See contents listed above.

Literatur

• Steven Tadelis, „Game Theory: An Introduction“, Princeton University Press (2013)
• M. Holler, G. Illing, „Einführung in die Spieltheorie“, Springer (1993)

Zuordnung im Vorlesungsverzeichnis

Letzte Änderung: Fr 12.05.2023 00:12