Universität Wien

240524 SE Digital identities (P4) (2022W)

Prüfungsimmanente Lehrveranstaltung
VOR-ORT

Participation at first session is obligatory!

The lecturer can invite students to a grade-relevant discussion about partial achievements. Partial achievements that are obtained by fraud or plagiarized result in the non-evaluation of the course (entry 'X' in certificate). The plagiarism software 'Turnitin' will be used for courses with continuous assessment.

An/Abmeldung

Hinweis: Ihr Anmeldezeitpunkt innerhalb der Frist hat keine Auswirkungen auf die Platzvergabe (kein "first come, first served").

Details

max. 25 Teilnehmer*innen
Sprache: Englisch

Lehrende

Termine (iCal) - nächster Termin ist mit N markiert

If possible, the course is to be conducted in presence. Due to the respective applicable distance regulations and other measures, adjustments may be made.

UPDATE 05.10.2022: changed dates!

UPDATE 13.12.2022: Additonal session on January 20th.

UPDATE 19.01.2022: Changed time on January 12th.

  • Dienstag 18.10. 15:00 - 18:15 Hörsaal C, NIG 4. Stock
  • Donnerstag 27.10. 15:00 - 18:15 Übungsraum (A414) NIG 4. Stock
  • Donnerstag 10.11. 16:45 - 20:00 Hörsaal C, NIG 4. Stock
  • Donnerstag 24.11. 15:00 - 18:15 Hörsaal C, NIG 4. Stock
  • Montag 05.12. 15:00 - 18:15 Hörsaal C, NIG 4. Stock
  • Donnerstag 12.01. 17:30 - 20:45 Hörsaal A, NIG 4.Stock
  • Mittwoch 18.01. 15:00 - 18:15 Seminarraum A, NIG 4. Stock
  • Freitag 20.01. 16:45 - 20:00 Übungsraum (A414) NIG 4. Stock

Information

Ziele, Inhalte und Methode der Lehrveranstaltung

‘Who are we’ when we are online? What do we do? How are these activities related to what we do when we are offline? How do the answers to these questions differ across geographical contexts? These are some of the key questions that we will address during the seminar. The question of how we use digital media and this use’s transformative effects are situated within emerging trends from ethnographies of such media that challenge the idea of a universal and homogenous experience around them. During the seminar, we will discuss identities connected to diverse experiences and practices across several regions of the world, ranging from those arising through the use of social media to those in digital health and gaming among others. We will focus on how difference is produced in the digital spaces under analysis and, within those, users’ agentic formations within and across the societies in question.

Art der Leistungskontrolle und erlaubte Hilfsmittel

1) Regular attendance (up to 1 session may be missed)
2) Active and critical engagement with the assigned readings as well as participation in the course discussions
3) Presentation of a reading (the presentation will last for 10 minutes during which the student will introduce the selected reading’s author as well as her methods, theories and arguments), preparation of questions emerging from the presentation and chairing of the discussion
4) Submission of a term exam paper (8-10 pages)

Mindestanforderungen und Beurteilungsmaßstab

For a positive grade, 51 % is required

90-100 %= 1
77-89 %= 2
64-76 %= 3
51-63 %= 4
0-50 % = 5

Written exams will be evaluated according to the following criteria:
-language and style (spelling and grammar)
-thorough understanding of the readings discussed in class
-use of the literature (choice of relevant readings, accuracy of the citations and arguments)
-clarity of arguments
-reflexivity
-critical thinking and originality

Active participation in the course discussions will be assessed both in terms of the quantity and the quality of the students’ contributions.

Prüfungsstoff

Presentations, written papers, and active participation in discussions

Literatur

6/10 15:00-18:15
Entering the digital field

Geismar H. and Knox H. 2021. Introduction 2.0. In: H. Geismar, H. Knox, eds. Digital Anthropology, Second edition. London: Routledge, pp 1-18

Fortun M, Fortun K., and Marcus GE, 2016. COMPUTERS IN/AND ANTHROPOLOGY: The poetics and politics of digitization. In: L. Hjorth, H. Horst, A. Galloway, and L. Bell, eds. The Routledge companion to digital ethnography. New York: Routledge, pp 11-20

18/10 15:00-18:15
The digital and ethnography

Coleman G. 2010. Ethnographic approaches to digital media. Annual Review of Anthropology 39: 48-505

Hjorth, L., Horst, H., Galloway, A. and Bell, L., 2016. Introduction. In: L. Hjorth, H. Horst, A. Galloway, and L. Bell, eds. The Routledge companion to digital ethnography. New York: Routledge, pp 1-7

Fiesler C. and Proferes N. 2018. “Participant” perceptions of Twitter research ethics. Social Media + Society, 1–14

27/10 15:00-18:15
Black digital politics

Bonilla Y. and Rosa J. 2015. #Ferguson. Digital protest, hashtag ethnography, and the racial politics of social media in the United States. American Ethnologist 42(1): 4-17

Brock A Jr. 2020. Distributed blackness: African American cybercultures. New York: New York University Press, pp 1-37

Freelon D., McIlwain, CD. Clark MD. 2016. Beyond the hashtags: #Ferguson, #BlackLivesMatter and the online struggle for offline justice. The Center for Media & Social Impact

10/11 16:45-20:00
Digital South Asia

Punathambekar A. and Mohan S. 2019. Global digital cultures: Perspectives from South Asia. Ann Arbor: University of Michigan Press

24/11 15:00-18:15
Social media

Miller D. and Sinanan J. 2017. Visualising Facebook. A comparative perspective. London: University College Press, pp. 1-56

Miller D. et al. 2016. How the world changed social media. London: University College Press, pp. 1-24 and 42-69

Couldry N and van Dijck J (2015) Researching social media as if the social mattered. Social Media + Society July-December 1–7.

5/12 15:00-18:15
Gaming

Boellstorff T. 2006. A ludicrous discipline? Ethnography and game studies. Games and Culture 1 (1): 29-35

Nardi B. 2010. My life as a night elf priest. An anthropological account of World of Warcraft. Ann Arbor: The university of Michigan Press and the University of Michigan Library, pp. 3-26

Rea S.C. 2018. Calibrating play: Sociotemporality in South Korean digital gaming culture. American Anthropologist 120(3): 500–511

Malaby TM. 2012. Digital gaming, game design and its precursors In: H.A. Horst and D. Miller, eds. Digital Anthropology. London, New York: Berg, pp. 288-305.

12/01 15:00-18:15
Digital health
Boellstorff T. 2011. Placing the virtual body: Avatar, chora, cypherg. In: E.F. Mascia-Lees, ed. A companion to the anthropology of the body and embodiment. Chichester: Wiley-Blackwell, pp. 504-520

Ruckenstein M. and Schüll Dow N. 2017. The datafication of health. Annual Review of Anthropology 46: 261-278

Krieg JL, Berning M, and Hardon A. 2017. Anthropology with algorithms? An exploration of online drug knowledge using digital methods. Medicine Anthropology Theory 4(3): 21–52

Zuordnung im Vorlesungsverzeichnis

Letzte Änderung: Mo 19.12.2022 07:09