Universität Wien FIND

040162 UK Special Topics in Production/Logistics/SCM: Business Game to Production Management (2019S)

4.00 ECTS (2.00 SWS), SPL 4 - Wirtschaftswissenschaften
Continuous assessment of course work

Details

max. 24 participants
Language: English

Lecturers

Classes (iCal) - next class is marked with N

This course will be held in English. Attendance is mandatory. While this course does not require any prerequisites, we recommend that interested students should have already completed the following Lehrveranstaltungen prior to this course: „Kernphasen Modul ABWL Produktion und Logistik“ and „Special Topics in Produktion /Logistik/SCM/Supply Chain Management“. Please note that this course and the course "Special Topics in Produktion/Logistik/SCM: Produktionsmanagement" are independent of each other with regards to course content.

Thursday 07.03. 15:00 - 18:15 PC-Seminarraum 1 Oskar-Morgenstern-Platz 1 1.Untergeschoß
Thursday 14.03. 15:00 - 18:15 PC-Seminarraum 1 Oskar-Morgenstern-Platz 1 1.Untergeschoß
Thursday 21.03. 15:00 - 18:15 PC-Seminarraum 1 Oskar-Morgenstern-Platz 1 1.Untergeschoß
Thursday 28.03. 15:00 - 18:15 PC-Seminarraum 1 Oskar-Morgenstern-Platz 1 1.Untergeschoß
Thursday 04.04. 15:00 - 18:15 PC-Seminarraum 1 Oskar-Morgenstern-Platz 1 1.Untergeschoß
Thursday 11.04. 13:15 - 14:50 Seminarraum 4 Oskar-Morgenstern-Platz 1 1.Stock
Thursday 11.04. 15:00 - 18:15 PC-Seminarraum 1 Oskar-Morgenstern-Platz 1 1.Untergeschoß
Thursday 02.05. 15:00 - 18:15 PC-Seminarraum 1 Oskar-Morgenstern-Platz 1 1.Untergeschoß
Thursday 09.05. 15:00 - 18:15 PC-Seminarraum 1 Oskar-Morgenstern-Platz 1 1.Untergeschoß
Thursday 16.05. 15:00 - 18:15 PC-Seminarraum 1 Oskar-Morgenstern-Platz 1 1.Untergeschoß
Thursday 23.05. 15:00 - 18:15 PC-Seminarraum 1 Oskar-Morgenstern-Platz 1 1.Untergeschoß
Wednesday 29.05. 15:00 - 16:30 Hörsaal 5 Oskar-Morgenstern-Platz 1 Erdgeschoß

Information

Aims, contents and method of the course

Objectives:
In this course, a software-based business game called "The Fresh Connection” will be used. The objective is to give students a real-life supply chain experience within a simulated environment. After successfully completing this course, the students will be able to
-understand trade-off relations among decision variables and enhance coordinated decision making
-understand the difference between local optima and the global optimum in an applied context
-autonomously derive and calculate production management KPIs
-understand stochastic influences and the resulting planning uncertainty
-understand and identify production planning problems, propose solution approaches, and take corrective measures
-translate a global strategy into actions on the tactical level
-apply theoretical SCM knowledge in the context of a game simulation

About the business game:
“The Fresh Connection” is a virtual producer of fruit juices. Students are working in teams of four representing a corporate entity. Each student takes up a role as either the head of the purchasing, sales, operations or supply chain department. Throughout the game, the students are making strategic and tactical decisions in their department. It is of the utmost importance for the department heads to cooperate by aligning their local decisions such that they adhere to the chosen global business strategy. The students learn from analyzing/observing the simulated outcomes of their decisions.

Course content:
Essential supply chain topics such as sales planning, operations management, demand management, inventory management, and supplier management are elaborated throughout the semester. Particular emphasis will be put on topics such as
-supply chain reliability (safety stocks of raw material and finished products, shift and workforce management, warehouse management, shortage rules, service levels)
-batch and frequency management (trade unit selections, lot sizing, management of perishable goods)
-speed and quality (supplier selection and negotiations, payment terms, frozen production periods, preventive operations research measures)
-sales and operations planning (promotional pressure, sales forecasting, dual sourcing of suppliers, product-machine assignment and scheduling)
-external collaboration (vendor management inventory, outsourcing warehouses, supplier development)
-Supply Chain Risk Management

Methods:
The students and the lecturer will be using the software-based business game “The Fresh Connection” that can be accessed through any internet browser. Six rounds of the game will be played throughout the semester. Before each round, the lecturer will theoretically introduce the topics that will be addressed in the game using PDF slides. S/he will thoroughly explain the upcoming round and discuss the new unlocked decision variables. The students play the game outside class hours. The decisions taken by the students in every round shall be documented in form of decision logs. The analyses and calculations done when taking decisions shall also be documented. Here, the choice of analytical methods and tools is up to each student individually. The purpose is to enhance autonomous work. After every round, each team will discuss the decisions taken and their effects with the lecturer during so-called personal debriefing sessions.

Assessment and permitted materials

[22%] Homework assignments (group work)
[48%] Individual performance during the business game
[30%] Exam

Minimum requirements and assessment criteria

50 points out of 100 need to be earned in order to pass this course.

Examination topics

Lecture, assignments, and "The Fresh Connection” business game itself.

Reading list


Association in the course directory

Last modified: Fr 06.09.2019 09:47