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040626 KU Game Theory (MA) (2019W)
Continuous assessment of course work
Labels
Registration/Deregistration
- Registration is open from Mo 16.09.2019 09:00 to Mo 23.09.2019 12:00
- Registration is open from Th 26.09.2019 09:00 to Fr 27.09.2019 12:00
- Deregistration possible until Mo 14.10.2019 12:00
Details
max. 200 participants
Language: German
Lecturers
Classes (iCal) - next class is marked with N
Friday
04.10.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
11.10.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
18.10.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
25.10.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
08.11.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
15.11.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
22.11.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
29.11.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
06.12.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
13.12.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
10.01.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
17.01.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
24.01.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Friday
31.01.
11:30 - 13:00
Hörsaal 8 Oskar-Morgenstern-Platz 1 1.Stock
Information
Aims, contents and method of the course
The aim of the course is an introduction to classical and modern concepts of game theory, with a focus on economic applications. The content includes normal and extensive form of games, dominant strategies, Nash equilibrium, iterated games, evolution of cooperation, cooperative game theory, negotiations, mixed extension of games, as well as basic ideas of rational choice and bounded rationality theories. The presentation of theory alternates with the solution of illustrative exercises by the participants. At some points, experimental games are carried out to deepen the understanding of the concepts.
Assessment and permitted materials
The participants can choose between different "modes" of active engagement or combine them, as presentation of solved exercises at the blackboard, presentation of small computer programs (e.g. in Excel), short talks on selected topics, or participation in an optional final exam.
Minimum requirements and assessment criteria
Three "activity points" received during the semester are a minimum requirement.
Examination topics
See contents listed above.
Reading list
• Steven Tadelis, „Game Theory: An Introduction“, Princeton University Press (2013)
• M. Holler, G. Illing, „Einführung in die Spieltheorie“, Springer (1993)
• M. Holler, G. Illing, „Einführung in die Spieltheorie“, Springer (1993)
Association in the course directory
Last modified: Mo 07.09.2020 15:19