Universität Wien
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040827 UK Game Theory and Information Economics (MA) (2021S)

12.00 ECTS (6.00 SWS), SPL 4 - Wirtschaftswissenschaften
Continuous assessment of course work
REMOTE

There is a lecture held by me and a tutorial held by Philipp Peitler (email: philipp.peitler@univie.ac.at). The tutorials are practice sessions relating the material of my lecture. Practice sessions are held on Mondays, the lectures are on Tuesdays and Wednesdays.

Since we will discuss advanced topics, it is expected that you have taken an undergraduate game theory course. If this is not the case, we strongly advise you to take the bachelor's course first (040106 UK Entscheidungs- und Spieltheorie (BA) with Maarten Janssen).
Alternatively, you can prepare by studying chapters 2, 3, 5 and 7 from the book 'An Introduction to Game Theory' by Kokesen & Ok (2007).

In any case, try to solve the following problem set as a self assessment to see whether you are fit for this course.
https://www.dropbox.com/s/85j6nfgfey9zts1/game_theory_PS0_2019.pdf?dl=0

Registration/Deregistration

Note: The time of your registration within the registration period has no effect on the allocation of places (no first come, first served).

Details

max. 50 participants
Language: English

Lecturers

Classes (iCal) - next class is marked with N

  • Monday 01.03. 09:45 - 11:15 Digital
  • Tuesday 02.03. 11:30 - 13:00 Digital
  • Wednesday 03.03. 09:45 - 11:15 Digital
  • Monday 08.03. 09:45 - 11:15 Digital
  • Tuesday 09.03. 11:30 - 13:00 Digital
  • Wednesday 10.03. 09:45 - 11:15 Digital
  • Monday 15.03. 09:45 - 11:15 Digital
  • Tuesday 16.03. 11:30 - 13:00 Digital
  • Wednesday 17.03. 09:45 - 11:15 Digital
  • Monday 22.03. 09:45 - 11:15 Digital
  • Tuesday 23.03. 11:30 - 13:00 Digital
  • Wednesday 24.03. 09:45 - 11:15 Digital
  • Monday 12.04. 09:45 - 11:15 Digital
  • Tuesday 13.04. 11:30 - 13:00 Digital
  • Wednesday 14.04. 09:45 - 11:15 Digital
  • Tuesday 20.04. 11:30 - 13:00 Digital
  • Wednesday 21.04. 09:45 - 11:15 Digital
  • Monday 26.04. 09:45 - 11:15 Digital
  • Tuesday 27.04. 11:30 - 13:00 Digital
  • Wednesday 28.04. 09:45 - 11:15 Digital
  • Monday 03.05. 09:45 - 11:15 Digital
  • Tuesday 04.05. 11:30 - 13:00 Digital
  • Wednesday 05.05. 09:45 - 11:15 Digital
  • Monday 10.05. 09:45 - 11:15 Digital
  • Tuesday 11.05. 11:30 - 13:00 Digital
  • Wednesday 12.05. 09:45 - 11:15 Digital
  • Monday 17.05. 09:45 - 11:15 Digital
  • Tuesday 18.05. 11:30 - 13:00 Digital
  • Wednesday 19.05. 09:45 - 11:15 Digital
  • Wednesday 26.05. 09:45 - 11:15 Digital
  • Monday 31.05. 09:45 - 11:15 Digital
  • Tuesday 01.06. 11:30 - 13:00 Digital
  • Wednesday 02.06. 09:45 - 11:15 Digital
  • Monday 07.06. 09:45 - 11:15 Digital
  • Tuesday 08.06. 10:00 - 11:30 Digital
  • Wednesday 09.06. 09:45 - 11:15 Digital
  • Monday 14.06. 09:45 - 11:15 Digital
  • Tuesday 15.06. 11:30 - 13:00 Digital
  • Monday 21.06. 09:45 - 11:15 Digital
  • Tuesday 22.06. 11:30 - 13:00 Digital
  • Wednesday 23.06. 09:45 - 11:15 Digital
  • Monday 28.06. 09:45 - 11:15 Digital
  • Tuesday 29.06. 11:30 - 13:00 Digital

Information

Aims, contents and method of the course

The objective of this course is to learn how to master game theory and how to apply it to modelling information. Game theory is the theory of making decisions when outcomes are influenced by others making decisions. Games will be played in class to help gain intuition. There will be real life examples (such as auctions, market entry, public good provision) but the main emphasis is on the methodology, the mathematics of strategic decision making. Information Economics brings in the aspects of how to make strategic choices when there is uncertainty.
Game theory topics we will be covering include
1. Utility, uncertainty, risk, decision making and rationality
2. Games, strategies and timing
3. Dominance, iterated dominance, rationalizability
4. Extensive form games with perfect information, backwards induction
5. Nash equilibrium
6. Subgame perfection, forward induction
7. Repeated games, folk theorem
8. Bayesian games
Information Economics topics we will be covering include
1. Moral hazard
2. Adverse selection

Assessment and permitted materials

There will be a midterm and a final exam. Each will count 35% of the grade, the remaining 30% will be the homeworks. There may also be a short written assignment over the easter break that counts as part of the homeworks. Some homeworks may be submitted in groups of two, other homeworks have to be worked on alone. The specific rules are described on each homework assignment sheet. No copying homeworks of others. If you only want a separate grade for the exercises, you need special permission from the vice dean of studies. These students may not submit the homeworks in groups, will be given a shorter midterm and final exam. Their homeworks count 2/3 of the grade, the midterm and final only 1/3.

Students wishing to do so, will be offered a "makeup possibility” for the final exam. The date for this makeup will be in September. This makeup exam will be counted instead of the final, hence the grade can be improved and worsened.

Minimum requirements and assessment criteria

In both exams you may use your hand written course notes. The course is passed if sufficiently many points are gathered that identify that the participant has attained a minimal understanding of the material.

Mid-Term: Monday, April 19, 15.00 - 18.15 h
End-Term: Thursday, July 1, 09.45 - 13.00 h

Students wishing to do so, will be offered a "makeup possibility” for the final exam. The date for this makeup will be in September. This makeup exam will be counted instead of the final, hence the grade can be improved and worsened.

Examination topics

The topics are listed in the paragraph on aims, contents and methods of the course.

Reading list

Kokesen, L. and E. Ok. 2007. An Introduction to Game Theory. Online lecture notes
https://sites.google.com/view/lkockesen/home/teaching/undergraduate-game-theory?authuser=0
Fudenberg, D. and J. Tirole. 1991. Game Theory. MIT Press
Mas-Colell, A., M.D. Whinston and J.R. Green. 1995. Microeconomic Theory. Oxford University Press (only selected chapters)
Osborne Rubinstein book:
http://ebour.com.ar/pdfs/A%20Course%20in%20Game%20Theory.pdf

Association in the course directory

Last modified: Fr 12.05.2023 00:13