Universität Wien FIND

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050057 VU Advanced Media Technologies (2015S)

Continuous assessment of course work

Registration/Deregistration

Note: The time of your registration within the registration period has no effect on the allocation of places (no first come, first served).

Details

max. 25 participants
Language: German

Lecturers

Classes (iCal) - next class is marked with N

Thursday 05.03. 15:00 - 18:00 PC-Unterrichtsraum 3, Währinger Straße 29 1.OG
Thursday 19.03. 15:00 - 18:00 PC-Unterrichtsraum 3, Währinger Straße 29 1.OG
Thursday 26.03. 15:00 - 18:00 PC-Unterrichtsraum 3, Währinger Straße 29 1.OG
Thursday 16.04. 15:00 - 18:00 PC-Unterrichtsraum 3, Währinger Straße 29 1.OG
Thursday 23.04. 15:00 - 18:00 PC-Unterrichtsraum 3, Währinger Straße 29 1.OG
Thursday 30.04. 15:00 - 18:00 PC-Unterrichtsraum 3, Währinger Straße 29 1.OG
Thursday 07.05. 15:00 - 18:00 PC-Unterrichtsraum 3, Währinger Straße 29 1.OG
Thursday 21.05. 15:00 - 18:00 PC-Unterrichtsraum 3, Währinger Straße 29 1.OG
Thursday 28.05. 15:00 - 18:00 PC-Unterrichtsraum 3, Währinger Straße 29 1.OG
Thursday 11.06. 15:00 - 18:00 PC-Unterrichtsraum 3, Währinger Straße 29 1.OG
Thursday 18.06. 15:00 - 18:00 PC-Unterrichtsraum 3, Währinger Straße 29 1.OG
Thursday 25.06. 15:00 - 18:00 PC-Unterrichtsraum 3, Währinger Straße 29 1.OG

Information

Aims, contents and method of the course

Programming computer games (OGRE 3D), video coding (FFMPEG), network streaming (UDP), client programming. As semester project, students have to program a game that streams its graphical output over a network to a client (cloud game).

Assessment and permitted materials

Weekly tasks and a semester project

Minimum requirements and assessment criteria

Practical knowledge in media production, media transformation, media communication

Examination topics

Programming in C++

Reading list

Powerpoint Folien, Online Ressourcen

Association in the course directory

Last modified: Mo 07.09.2020 15:29