052213 VU Image Synthesis (2017W)
Continuous assessment of course work
Labels
Registration/Deregistration
Note: The time of your registration within the registration period has no effect on the allocation of places (no first come, first served).
- Registration is open from Sa 09.09.2017 09:00 to Su 24.09.2017 23:59
- Deregistration possible until Su 15.10.2017 23:59
Details
max. 25 participants
Language: English
Lecturers
Classes (iCal) - next class is marked with N
- Tuesday 03.10. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Thursday 05.10. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 10.10. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Thursday 12.10. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 17.10. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Thursday 19.10. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 24.10. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 31.10. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 07.11. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Thursday 09.11. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 14.11. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Thursday 16.11. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 21.11. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Thursday 23.11. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 28.11. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Thursday 30.11. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 05.12. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Thursday 07.12. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 12.12. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Thursday 14.12. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 09.01. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Thursday 11.01. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 16.01. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Thursday 18.01. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 23.01. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Thursday 25.01. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
- Tuesday 30.01. 15:00 - 16:30 PC-Unterrichtsraum 1, Währinger Straße 29 1.UG
Information
Aims, contents and method of the course
Assessment and permitted materials
4xAssignments: 56%
2xCourse Feedback: 4%
Final Project: 40%
2xCourse Feedback: 4%
Final Project: 40%
Minimum requirements and assessment criteria
A mandatory prerequisite for this class is the successful completion of Foundations of Computer Graphics (05-2200).The grading scale for the course will be:
1: at least 87.5%
2: at least 75.0%
3: at least 60.0%
4: at least 40.0%A minimum grade of 25% must be earned on each assignment (without considering penalties) in order to pass the course.
1: at least 87.5%
2: at least 75.0%
3: at least 60.0%
4: at least 40.0%A minimum grade of 25% must be earned on each assignment (without considering penalties) in order to pass the course.
Examination topics
* applied exercises and tasks
* accomplishing a final project
* in-class presentations
* readings
* accomplishing a final project
* in-class presentations
* readings
Reading list
Pharr, Matt; Humphreys, Greg: Physically based rendering : from theory to implementation, Morgan Kaufmann, 2016 (3rd edition)
Association in the course directory
Module: IMS AKM
Last modified: Mo 07.09.2020 15:30
* review of basics
* advanced ray tracing
* radiometry / photometry
* image pipeline
* reflectance functions
* Monte-Carlo methods
* photon maps
* radiosity
* participating mediaStudents are enabled to:
* analyse and solve the rendering equation using sophisticated mathematical and statistical methods
* extend a large code base (in C++) and learn how to debug such a system
* analyse and improve rendering algorithms based on efficiency of ray
intersections
* tell apart biased and convergent behaviour of a rendering algorithmStudents gain:
* deep insight into the art and science of physically-based rendering
* an appreciation for applied statistics and applied numerical mathematics
* experience with a production quality rendering system (pbrt)