052213 VU Image Synthesis (2025S)
Continuous assessment of course work
Labels
Offered jointly with TU course 186.101 Rendering
Registration/Deregistration
Note: The time of your registration within the registration period has no effect on the allocation of places (no first come, first served).
- Registration is open from Mo 10.02.2025 09:00 to Fr 21.02.2025 09:00
- Deregistration possible until Fr 14.03.2025 23:59
Details
max. 25 participants
Language: English
Lecturers
Classes (iCal) - next class is marked with N
The course will take place in cooperation with TU Wien. Hence, we will meet at TU Wien, Seminarraum FAV 05, HA0503, Stiege 2, Favoritenstraße 9-11, 1040 Wien.
https://www.cg.tuwien.ac.at/resources/maps/cg/
https://www.cg.tuwien.ac.at/resources/maps/guide.html
https://www.tuwien.at/index.php?id=1782
https://wiki.fsinf.at/wiki/Room:HA0503
It is not hard to find, yet, it might be confusing the first time around. So please come early on the first meeting. Thank you!
- Tuesday 04.03. 11:00 - 13:00 Ort in u:find Details
- Thursday 06.03. 17:00 - 19:00 Ort in u:find Details
- Tuesday 11.03. 11:00 - 13:00 Ort in u:find Details
- Thursday 13.03. 17:00 - 19:00 Ort in u:find Details
- Tuesday 18.03. 11:00 - 13:00 Ort in u:find Details
- Thursday 20.03. 17:00 - 19:00 Ort in u:find Details
- Tuesday 25.03. 11:00 - 13:00 Ort in u:find Details
- Thursday 27.03. 17:00 - 19:00 Ort in u:find Details
- Tuesday 01.04. 11:00 - 13:00 Ort in u:find Details
- Thursday 03.04. 17:00 - 19:00 Ort in u:find Details
- Tuesday 08.04. 11:00 - 13:00 Ort in u:find Details
- Thursday 10.04. 17:00 - 19:00 Ort in u:find Details
- N Tuesday 29.04. 11:00 - 13:00 Ort in u:find Details
- Tuesday 06.05. 11:00 - 13:00 Ort in u:find Details
- Thursday 08.05. 17:00 - 19:00 Ort in u:find Details
- Tuesday 13.05. 11:00 - 13:00 Ort in u:find Details
- Thursday 15.05. 17:00 - 19:00 Ort in u:find Details
- Tuesday 20.05. 11:00 - 13:00 Ort in u:find Details
- Thursday 22.05. 17:00 - 19:00 Ort in u:find Details
- Tuesday 27.05. 11:00 - 13:00 Ort in u:find Details
- Tuesday 03.06. 11:00 - 13:00 Ort in u:find Details
- Thursday 05.06. 17:00 - 19:00 Ort in u:find Details
- Tuesday 17.06. 11:00 - 13:00 Ort in u:find Details
- Tuesday 24.06. 11:00 - 13:00 Ort in u:find Details
Information
Aims, contents and method of the course
Assessment and permitted materials
4xAssignments: 50%
Final Exam: 50%
Final Exam: 50%
Minimum requirements and assessment criteria
A mandatory prerequisite for this class is the successful completion of Foundations of Computer Graphics (05-2200).The grading scale for the course will be:
1: at least 87.5%
2: at least 75.0%
3: at least 60.0%
4: at least 40.0%A minimum grade of 25% must be earned on each assignment (without considering penalties) in order to pass the course.
1: at least 87.5%
2: at least 75.0%
3: at least 60.0%
4: at least 40.0%A minimum grade of 25% must be earned on each assignment (without considering penalties) in order to pass the course.
Examination topics
* applied exercises and tasks
* accomplishing a final project
* in-class presentations
* readings
* accomplishing a final project
* in-class presentations
* readings
Reading list
Pharr, Matt; Humphreys, Greg: Physically based rendering : from theory to implementation, Morgan Kaufmann, 2023 (4th edition)
Association in the course directory
Module: IMS AKM
Last modified: Th 20.02.2025 17:25
* review of basics
* advanced ray tracing
* radiometry / photometry
* image pipeline
* reflectance functions
* Monte-Carlo methods
* photon maps
* radiosity
* participating mediaStudents are enabled to:
* analyse and solve the rendering equation using sophisticated mathematical and statistical methods
* extend a large code base (in C++) and learn how to debug such a system
* analyse and improve rendering algorithms based on efficiency of ray
intersections
* tell apart biased and convergent behaviour of a rendering algorithmStudents gain:
* deep insight into the art and science of physically-based rendering
* an appreciation for applied statistics and applied numerical mathematics
* experience with a production quality rendering system (pbrt)