Universität Wien

120099 KO Interdisciplinary Course (501) = Critical Media Analysis (2011S)

Introduction to video game theory

5.00 ECTS (2.00 SWS), SPL 12 - Anglistik
Continuous assessment of course work

Inhalt: Videogames are gaining socio-cultural significance and are becoming one of the most important media of expression of the 21st century. This class will introduce students to some core issues of videogame studies with a focus on tools for videogame analysis. It aims to convey an understanding for the budding field of game studies in general as well as for games as media, their specific characteristics and expressive means in particular. Core questions are: how do videogames convey meaning? How can we identify the specific learning potential of a videogame? How can games be used as conceptual and persuasive tools?

Methoden: discourse oriented lecture, student game analysis, hands-on, low level design exercises (no previous game design knowledge necessary)

Ziele: to enhance media literacy in regard to videogames, to provide tools for analyses, and to foster awareness for a quickly evolving field of research within cultural studies.
Art der Leistungskontrolle: on the basis of attendance, in-class preparedness and seminar paper.

Literatur: A reading list as well as the texts in pdf format will be provided.

Registration/Deregistration

Note: The time of your registration within the registration period has no effect on the allocation of places (no first come, first served).

Details

max. 30 participants
Language: English

Lecturers

Classes (iCal) - next class is marked with N

  • Friday 11.03. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 18.03. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 25.03. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 01.04. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 08.04. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 15.04. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 06.05. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 13.05. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 20.05. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 27.05. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 03.06. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 10.06. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 17.06. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21
  • Friday 24.06. 10:00 - 12:00 Helene-Richter-Saal UniCampus Hof 8 3G-EG-21

Information

Aims, contents and method of the course

Assessment and permitted materials

The grade of the course will be determined by participation and in-class preparedness (30%), short paper (videogame analysis draft) (20%), final paper (50%).

Minimum requirements and assessment criteria

Goals: to enhance media literacy in regard to videogames, to provide tools for analyses, and to foster awareness for a quickly evolving field of research within cultural studies.
Art der Leistungskontrolle: on the basis of attendance, in-class preparedness and seminar paper.

Examination topics

discourse oriented lecture, in-class game analyses, student game analysis paper

Reading list

A reading list as well as the texts in pdf format will be provided.

Association in the course directory

Studium: Diplom 343, UF 344, BA 612;
Code/Modul: 501, 701, BA13;
Lehrinhalt: 12-0112

Last modified: We 09.09.2020 00:22