290188 PS Animation and 3D-Visualization (2023S)
Continuous assessment of course work
Labels
Registration/Deregistration
Note: The time of your registration within the registration period has no effect on the allocation of places (no first come, first served).
- Registration is open from Mo 06.02.2023 09:00 to Mo 20.02.2023 09:00
- Deregistration possible until Fr 31.03.2023 23:59
Details
max. 25 participants
Language: German
Lecturers
Classes (iCal) - next class is marked with N
01.03.2023-15.03.2023: Blender
22.03.2023-19.04.2023: three.js
26.04.2023: Projektvorstellung
31.05.2023: Projekthearing
Wednesday
01.03.
10:00 - 13:00
Multimedia Mapping-Labor, NIG 1.Stock C0110
Wednesday
08.03.
10:00 - 13:00
Multimedia Mapping-Labor, NIG 1.Stock C0110
Wednesday
15.03.
10:00 - 13:00
Multimedia Mapping-Labor, NIG 1.Stock C0110
Wednesday
22.03.
10:00 - 13:00
GIS-Labor Geo NIG 1.OG
Wednesday
29.03.
10:00 - 13:00
GIS-Labor Geo NIG 1.OG
Wednesday
19.04.
10:00 - 13:00
GIS-Labor Geo NIG 1.OG
Wednesday
26.04.
10:00 - 13:00
GIS-Labor Geo NIG 1.OG
Wednesday
31.05.
10:00 - 13:00
GIS-Labor Geo NIG 1.OG
Information
Aims, contents and method of the course
Assessment and permitted materials
Exercises, preparation of theoretical content for the following session, semester project in small groups, presentations, participation and oral questions on the content of the previous sessions.
Minimum requirements and assessment criteria
The grade consists of participation (20%), submitted work (30%) and the final project (50%).A total of at least 51% is required for a positive assessment.A withdrawal is possible until the 3rd session of the PS. All remaining registered students will be issued a certificate by November of the winter semester at the latest - based on their performance up to that point. In principle, attendance is compulsory! A maximum of 2 classes may be missed.
Examination topics
See contents of the lecture
Reading list
Provided via e-learning platform
Association in the course directory
(MK1-W4-PI)
Last modified: We 01.03.2023 08:49
- knowledge of the basics of creating 3D animations and interactive 3D applications in WebGL/JavaScript
- as well as competences to implement high-quality 3D animations and interactive 3D applications.Methods: Interactive teaching, practical work with special software, teamwork and group-oriented learning as well as discussions, students' individual contributions (exercises/project work).