350238 GLV BD1III - Basic Course Computer Science in Sport (2013S)
Labels
- Knowledge in basic tools, methods and concepts of sport informatics
- Subject and history of sport informatics
- Data bases: Concepts and models
- Multimedia and e-learning
- Sport informatics - Applications
- Subject and history of sport informatics
- Data bases: Concepts and models
- Multimedia and e-learning
- Sport informatics - Applications
Details
max. 190 participants
Language: German, Austrian Sign Language
Examination dates
- Friday 24.05.2013
- Thursday 27.06.2013
- Tuesday 01.10.2013
- Thursday 05.12.2013
- Thursday 23.01.2014
- Tuesday 04.03.2014
Lecturers
Classes (iCal) - next class is marked with N
- Thursday 07.03. 10:00 - 11:30 ZSU - USZ I, Hörsaal 1 EG
- Thursday 14.03. 10:00 - 11:30 ZSU - USZ I, Hörsaal 1 EG
- Thursday 21.03. 10:00 - 11:30 ZSU - USZ I, Hörsaal 1 EG
- Thursday 11.04. 10:00 - 11:30 ZSU - USZ I, Hörsaal 1 EG
- Thursday 18.04. 10:00 - 11:30 ZSU - USZ I, Hörsaal 1 EG
- Thursday 25.04. 10:00 - 11:30 ZSU - USZ I, Hörsaal 1 EG
Information
Aims, contents and method of the course
Assessment and permitted materials
Written examination
Minimum requirements and assessment criteria
Learning Outcomes:
Knowledge of the most relevant subjects of sport informatics (Data acquisition and analysis, modelling and simulation, data bases and expert systems, presentation as well as technologies for learning,coaching and training) and their relevance for different fields of application
Knowledge of the most relevant subjects of sport informatics (Data acquisition and analysis, modelling and simulation, data bases and expert systems, presentation as well as technologies for learning,coaching and training) and their relevance for different fields of application
Examination topics
- lecture and discussion
Reading list
Dabnichki, P., Baca, A. (Hrsg.) Computers in Sport. Southampton: WITPress, 2008.
Association in the course directory
BD1III
Last modified: We 09.08.2023 00:26
- Gegenstand und Geschichte der Sportinformatik
- Datenbanken: Konzepte und Modelle
- Multimedia und E-Learning
- Sportinformatik in ihren Anwendungen
- Datenbanken
- Messen, Steuern, Regeln
- Computer-Videosysteme
- Modellieren und Simulation
- E-Learning