390028 DK PhD-M: Microeconomics for PhD-Management (2011S)
Continuous assessment of course work
Labels
http://homepage.univie.ac.at./wieland.mueller/
DI 10:00 - 12:00 Uhr; BWZ, Besprechungsraum 225, 2.Bauteil, 2.Stock, Beginn: 1.3.2011
DI 10:00 - 12:00 Uhr; BWZ, Besprechungsraum 225, 2.Bauteil, 2.Stock, Beginn: 1.3.2011
Registration/Deregistration
Note: The time of your registration within the registration period has no effect on the allocation of places (no first come, first served).
- Registration is open from Mo 07.02.2011 09:00 to Th 17.02.2011 17:00
- Registration is open from We 23.02.2011 09:00 to Fr 25.02.2011 14:00
- Deregistration possible until Mo 14.03.2011 23:59
Details
max. 15 participants
Language: English
Lecturers
Classes (iCal) - next class is marked with N
- Tuesday 31.05. 10:00 - 13:00 Großer Hörsaal 2
Information
Aims, contents and method of the course
Assessment and permitted materials
There will be a written final exam.
Minimum requirements and assessment criteria
Examination topics
Reading list
Association in the course directory
Last modified: Mo 07.09.2020 15:46
-- The main text we will use is Andreu Mas-Colell/Michael D. Whinston/Jerrry R. Green: Microeconomic Theory, Oxford University Press (henceforth called MWG).
-- Another book that you might want to consult is: Christopher Snyder/Walter Nicholson: Microeconomic Theory: Basic Principles and Extensions, Thomson, Tenth Edition.
-- For those of you who have never heard of Game Theory, I also recommend the following introductory text books:
. Robert Gibbons: A Primer in Game Theory, Harvester Wheatsheaf.
. Martin Osborne: An Introduction to Game Theory, Oxford University Press.-- The first part of this course gives an introduction to single-person decision making both under certainty and under uncertainty. In this part we will cover topics such as the Expected Utility Theorem, risk aversion and its measurement, and stochastic dominance.
The second part introduces the fundamentals of multi-person decision making (game theory). We discuss four classes of games: games in normalform, Bayesian games, sequential games with perfect information, and sequential games with imperfect and incomplete information. The central solution concept we discuss is the Nash equilibrium
and its refinements (including subgame perfectness, trembling-hand perfectness, (perfect)
Bayesian equilibrium, and sequential equilibrium).
-- Relevant sections and chapters (and absolute must-reads) in MWG:
. Choices, Preferences, and Utility: MWG, Chapter 1 and Sections A to C of Chapter 3
. Expected Utility Theory: MWG, Sections A to D of Chapter 6
. Game Theory: MWG, Chapters 7 - 9